Eternal Entity
(Conjuration/Summoning)

Range:  Special
Components:  V, S, M
Duration:  Permanent
Casting Time:  1 day
Area of Effect:  Special
Saving Throw:  None

This spell returns a disrupted or killed god back into existence; in other words a "divine resurrection".
Any god that has previously existed may be brought back with this spell. No matter how a god has been killed, the spell has a chance of returning him to form and consciousness. It is important to note, however, that this spell will not retrieve a god that is being held or exiled, nor will create a god that never actually existed in the history of the character's realm.
The base chance of success is 100%, but this is modified as follows:

Recipient was a demi-god	-25%
Recipient was a minor god	-15%
Recipient was a major god	+0%
For every 100 years since death	-1%
Recipient was slain by hero	+0%
Recipient was slain by lesser god	+0%
Recipient was slain by peer god	-10%
Recipient was slain by greater god	-20%
Recipient was slain by head of pantheon	-50%
Slayer still exists	-25%

Regardless of the god's previous power, if the spell works, the newly resurrected god's "soul" will need to rest within the second component for a number of days equalling the number of years since death. Once this time has elapsed, the gem will shatter, and the reborn god will have power equalling that of a demi-god, regardless of previous status. If the gem is shattered before the resting time has elapsed, the wizard who cast the spell is sucked into the void, without a saving throw.
The material components for the spell are an object made of cold iron, shaped into the holy symbol of the dead god; a star ruby of at least 5,000 gp in value; and a piece of physical remains of either a priest, a temple, or a sanctuary of the god to be aided.

